About

Rebecca Daniella

Contact: rebeccadaniella06@gmail.com

I am a New York-based multifaceted artist with a passion for innovation in the realm of visual storytelling. I have a BFA in Illustration from Parsons School of Design and am currently furthering my knowledge of 3D modeling at AnimSchool. In the realm of 3D, I work in Maya and zBrush to create environments, props and characters with clean topology. My 2D expertise lies in background paint/design as well as illustration with a focus on clean linework and evocative color & lighting. I also create portraits as well as comics on various topics, often as a form of socio-political commentary.

When I’m not creating, I can be found either reading a fantasy novel, playing Tears of the Kingdom, or lifting weights.

Software: Photoshop, Maya, ZBrush, Unreal Engine 5, Procreate, After Effects, Blender, Illustrator, InDesign.

I’m currently available for full/part time and freelance opportunities.